Mafia CLXX: Internal Affairs 2.0 Game over (Town wins!)

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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby mhsmith0 » 19 Mar 2018, 18:07

keirador isn't going to lie about result after result after result

exiled i don't think makes any sense for doing that either

which leaves everyone but harb and myself as eliminated from naive/sane if kim is a wolf... barring townies lying about results today.

And I don't think that wyse would subject himself to mod error after the clusterfuck that was v1 of this setup.

so yeah i'm good with this. Anyone object to the above analysis?
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby mhsmith0 » 19 Mar 2018, 18:12

I guess in the event that chuck flips town remember NOT to vote end day in MYLO before all the votes are on sjg

A tie vote where 2 people vote end day, one of which is sjg voting someone else and one of which is someone voting sjg, is a stupid potential way to lose this.
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby Harb » 19 Mar 2018, 18:18

mhsmith0 wrote:so yeah i'm good with this. Anyone object to the above analysis?


I just went through my PM's and confirmed 4 honest results.

Agreed that sjg dirty result today rules out Kim as scum barring a dead townie really messing up at some point.
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby kimpossible » 19 Mar 2018, 18:22

Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby Harb » 19 Mar 2018, 18:26

kimbyrle wrote:Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.


Nah, if Chuck is town I'm totally investigating Smith. His mechanics stuff is sometimes parsed in a way I find difficult to read, so there's a good chancy he's just sneaky scum pulling one over on silly old me. He probably also has the scum ability to reverse a townie's results once in the game. The more I think about it, the more I wonder if we shouldn't just lynch him today.
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby mhsmith0 » 19 Mar 2018, 18:36

Harb wrote:
kimbyrle wrote:Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.


Nah, if Chuck is town I'm totally investigating Smith. His mechanics stuff is sometimes parsed in a way I find difficult to read, so there's a good chancy he's just sneaky scum pulling one over on silly old me. He probably also has the scum ability to reverse a townie's results once in the game. The more I think about it, the more I wonder if we shouldn't just lynch him today.


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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby kimpossible » 19 Mar 2018, 18:41

Harb wrote:
kimbyrle wrote:Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.


Nah, if Chuck is town I'm totally investigating Smith. His mechanics stuff is sometimes parsed in a way I find difficult to read, so there's a good chancy he's just sneaky scum pulling one over on silly old me. He probably also has the scum ability to reverse a townie's results once in the game. The more I think about it, the more I wonder if we shouldn't just lynch him today.

YOLO.
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby sjg11 » 19 Mar 2018, 18:42

We could always lynch Harb. That's always fun...
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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby mhsmith0 » 19 Mar 2018, 18:42

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Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

Postby kimpossible » 19 Mar 2018, 18:45

sjg11 wrote:We could always lynch Harb. That's always fun...

Yeah, but I hear he's impossible to lynch as scum, therefore he's town as soon as we open the box. Schroedinger's Harb.
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