I) In Nomic 5, Things may have the property of being Collectible.
II) Collectible Things must always belong to a defined Collection.
--A) If the Collection that a proposed Thing belongs to does not exist at the time of the Thing’s proposal, then the Collection’s properties must be defined.
----1) The definition of a new Collection must be included as an addendum to the Thing proposal.
----2) A Collection must always have the property of Theme, to which all Things in the Collection must adhere. Whether a Thing adheres to the defined Theme or not is left to the discretion of the players.
----3) A Collection must have the property of Completion defining one or more abilities or benefits that are granted to the owner of the Complete Collection.
--B) The proposed creation of the Collection passes or fails with the creation of the proposed Thing.
--C) A list of Collections and their properties is to be maintained with the list of Things.
III) Collections may qualify as Complete.
--A) A Complete Collection must have a minimum of three Things defined as a part of that Collection.
--B) A Complete Collection must be entirely owned by the same player; that is, every Thing defined as a part of that Collection must be in the possession of the same player.
--C) The possessor of a Complete Collection receives (an) additional ability(ies) or benefit(s), as defined by the Collection’s property of Completion.
----1) The possessor retains all abilities or benefits granted by the individual Things belonging to the Collection.
----2) If an ability or benefit granted by ownership of the Complete Collection conflicts with an ability or benefit granted by a Thing in that Collection, then the terms specified by the Collection take precedence.
--D) If the possessor of the Complete Collection loses possession of one of the Things in the Collection, or a new Thing in the Collection is created and placed in the possession of another player, then the Collection is no longer Complete.
Pagane wrote:Proposal 309 - Collector’s Edition
I) In Nomic 5, Things may have the property of being Collectible.
II) Collectible Things must always belong to a defined Collection.
--A) If the Collection that a proposed Thing belongs to does not exist at the time of the Thing’s proposal, then the Collection’s properties must be defined.
----1) A Collection must always have the property of Theme, to which all Things in the Collection must adhere. Whether a Thing adheres to the defined Theme or not is left to the common sense of the players.
----2) A Collection must have the property of Completion defining one or more abilities or benefits that are granted to the owner of the Complete Collection.
--B) The proposed creation of the Collection passes or fails with the creation of the proposed Thing.
--C) A list of Collections and their properties is to be maintained with the list of Things.
III) Collections may qualify as Complete.
--A) A Complete Collection must have at least three Things defined as a part of that Collection.
--B) A Complete Collection must be entirely owned by the same player; that is, every Thing defined as a part of that Collection must be in the possession of the same player.
--C) The possessor of a Complete Collection receives (an) additional ability(ies) or benefit(s), as defined by the Collection’s property of Completion.
----1) The possessor retains all abilities or benefits granted by the individual Things belonging to the Collection.
----2) If an ability or benefit granted by ownership of the Complete Collection conflicts with an ability or benefit granted by a Thing in that Collection, then the terms specified by the Collection take precedence.