So I'll start my own AAR as Germany, aka the weakling who struggled for most of the game to finally manage to insert himself into the draw. I won't do a blow-by-blow account of the game, especially as it carried on until S13, but I will try to comment on what I felt where the different phases and defining moments of the game.
Early game: Pre-S01 I had built some rather good relationships with my two neighbors France and England, but was a bit uneasy about French requests to have Belgium before attacking England, which made me side with England against France. Talks were started with Russia to start a 3-way alliance between EGR, but we never got to the point of formulating a detailed plan. S01 was not a good turn for me, since Mun-Bur is bounced by a French double-bounce... France's opening is completed by an unusual Bre-Pic opening. At least England seems to be on my side, having opened to ENG, although I'm a bit wary that he opened Lvp-Edi instead of Lvp-Wal as promised. The rest of the board looks like an early AR against T, and I committed to being friendly with A.
Full S01 orders:

In F01, the most notable events are Italy joining the EG attack on France with a move to Pie, and E moving ENG-MAO while F orders Pic-Bel. Oh, and I let R into Swe, with an idea to retake Swe asap.
The first turning point in my game was 1902. In S02 everything seems to be going along great as I manage to force Bur with help from Italy, and England taking Bel with my help. I also make a move against Russia to take Swe. Since Russia himself is sneaking into Nwy, my hopes are high that E will side with me in my upcoming war with Russia, and that will cement a very strong EG alliance: that was my biggest mistake of the game.
Full S02 orders:

At this point I start feeling great about my prospects for this game, all the more so that Austria accepts to join me in an attack against Russia. We agree to attack War together. See what my only problem is here? At the beginning of F02, I can hardly defend Hol against an English stab... Of course, some of the outside observers will say that it would be foolish for England to stab me for one single center at this stage of the game, and that's what I thought too (and explained to England beforehand just in case he was considering it)... Unfortunately, come F02 order resolution:

On the rest of the board, I am aware that T is trying to cut a deal with A to stop the attack on himself and get A to turn against Russia, while Italy sends a fleet to attack Turkey. At this point, I know I'll have to fight EFR, with A as my ally, and I and T undetermined. Not so great, all of a sudden...
In 1903, I am under attack from EFR, and I lose both Kiel and Denmark. Thankfully, Austria throws me a lifeline by supporting me to take War from Russia. Important F03 event: Austria starts what will prove to be a devastating stab against Italy, simply by taking the Ionian by surprise and putting himself in a position to convoy an army straight into Nap, at a time when Italy has one fleet in GoL and another one in EMS: brilliant!
At this point, I formulate a strategy to try to survive: ally with A and T against R, placate F enough and eventually turn him against E, get E to see that he should stab R to get control of Scandinavia, and then use me as his puppet against F. This actually works out well, since F04 orders put me in the following position:

Here you'll notice France takes Por from England, England tries to attack Swe (since I promised BAL S Den-Swe), I retake Kiel, and take back War with Austrian help. Meanwhile Turkey starts making its way into Russia's homeland, and Austria eats Italy alive.
The rise of AT: At the end of 1904, Austria is by far the dominant power on the board (8 SCs), followed by England at 6. But what Austria has is a well-functioning cooperation with Turkey (5 SCs), and a forced one with myself (since I'm dependent on Austria's goodwill to keep War and hopefully push further against Russia). Interesting choice by Russia to disband one of his two fleets in Scandinavia in W04 after the loss of Sev to the Turk: that means Russia wants to keep fighting on land against me (and AT). In the West, I am unsure about my newfound ally France, but his move to take Por away from England means we should be able to cooperate against our common enemy, England.
1905 is the beginning of the end for Russia who loses Mos to Austria and Swe to England, and Italy loses Ven to Austria. Austria also transfers two of his centers to Turkey, which means Austria now controls 8 SCs and Turkey 7 SCs: the AT alliance is about to control half of the whole board! Austria, while still nice in his messages, is ominously close to War and Mun at this point.
In 1906, and despite my efforts to try to get Austria to turn against Turkey, Austria attacks me and takes War. Thankfully, my alliance with France against England is now working very well, and France takes Lvp (after having taken Bel the year before) while I take Hol from England, which means I manage to stay at 4 SCs despite the loss of War. Meanwhile, Turkey makes his way into the Med, and England takes Nwy from Russia.
Full F06 orders:

I'll post the rest of my AAR below the first comments, since some outside observers have asked about F08 orders already. To be continued... Thanks for reading!
