Spring 1AD Orders

A game in which players accumulate points to alter past orders. Designed and GM'ed by Marsman57. Ended in a 3 way draw shared by EpicDim (Egypt), Aeschines (Greece), and Nanooktheeskimo (Rome)

Moderator: Morg

Spring 1AD Orders

Postby marsman57 » 19 Jun 2016, 03:19

Fall 1AD - Change A Cir-Pha to A Cir-Tha

Spring1AD-Fall1AD.gif
Spring1AD-Fall1AD.gif (66.93 KiB) Viewed 839 times


Rome (red) - nanooktheeskimo - TT Points: 3.5
TT Orders:
Winter 1BC change build phase (0.5 TT Points):
Fleet Rom
Army Rav
Fleet Nea
Spring Orders:
Rom to LIG - Resolved
Rav to Ven - Resolved
Nea to TYN - Resolved


Carthage (blue) - I Love Italy - TT Points: 4
TT Orders:
None
Spring Orders:
Tha-Num - Resolved
Cir-Tha - Resolved
Car-Mau - Resolved


Greece (green) - Aeschines - TT Points: 4
TT Orders:
None
Spring Orders:
Sparta - Aegean - Resolved
Athens - Macedonia - Resolved
Macedonia - Byzantium - Resolved


Persia (gray) - ferdy0 - TT Points: 4
TT Orders:
None
Spring Orders:
Sid - Syr - Resolved
dam - ara - Resolved
ant - cap - Resolved


Egypt (yellow) - EpicDim - TT Points: 4
TT Orders:
None
Spring Orders:
the - sii - Resolved
mem - cyr - Resolved
ale - gop - Resolved

Previous Versions:

Original:
The first waves of distortion to the time space continuum echo to the present as Rome changes from the Army that was known to a Fleet. Normally I have said that a retreat phase will be run regardless of if it is necessary in order to allow for players to enter provisional retreats. I believe with the relatively spread out layout of the Ancient Med map's starting positions that it is theoretically impossible for there to be a Spring 1AD Retreat phase even with TT orders. If anyone disagrees and really wants to submit Spring 1AD Retreats though, you may do it along with your Fall 1AD Orders.

Fall 1AD Deadline will be Wednesday June 21, 2016 at 0100 UTC (Tuesday 6/20 2100 EDT)

Spring 1AD.gif
Spring 1AD.gif (66.92 KiB) Viewed 911 times


Rome (red) - nanooktheeskimo - TT Points: 3.5
TT Orders:
Winter 1BC change build phase (0.5 TT Points):
Fleet Rom
Army Rav
Fleet Nea
Spring Orders:
Rom to LIG - Resolved
Rav to Ven - Resolved
Nea to TYN - Resolved


Carthage (blue) - I Love Italy - TT Points: 4
TT Orders:
None
Spring Orders:
Tha-Num - Resolved
Cir-Pha - Resolved
Car-Mau - Resolved


Greece (green) - Aeschines - TT Points: 4
TT Orders:
None
Spring Orders:
Sparta - Aegean - Resolved
Athens - Macedonia - Resolved
Macedonia - Byzantium - Resolved


Persia (gray) - ferdy0 - TT Points: 4
TT Orders:
None
Spring Orders:
Sid - Syr - Resolved
dam - ara - Resolved
ant - cap - Resolved


Egypt (yellow) - EpicDim - TT Points: 4
TT Orders:
None
Spring Orders:
the - sii - Resolved
mem - cyr - Resolved
ale - gop - Resolved
Last edited by marsman57 on 22 Jun 2016, 15:47, edited 2 times in total.
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Re: Spring 1AD Orders

Postby Nanook » 19 Jun 2016, 03:21

That is a sexy black dot on Cyprus ;)


(In all seriousness, the marker is appreciated, and I do genuinely like it! :) )
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Re: Spring 1AD Orders

Postby ferdy0 » 19 Jun 2016, 12:50

didnt know you could change begining armies/fleets...huh
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Re: Spring 1AD Orders

Postby marsman57 » 20 Jun 2016, 06:29

ferdy0 wrote:didnt know you could change begining armies/fleets...huh


If you read the rules carefully it will be clear that a TT order could go back beyond the first phase. I thought of pointing it out explicitly, but it seemed like tactic advice that would benefit only certain powers so I left it up to the players to figure out. On the bright side, it isn't too late (though I suppose it does cost 0.5TT extra now)
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