Devious GM Spring 1940

Diplomacy where the GM makes a set of unannounced predetermined random changes to the map, rules, etc based on one or more variants. Introduced by Pedros, GMed by Asudevil.

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Re: Devious GM Spring 1940

Postby Jegpeg » 30 Oct 2015, 20:04

Believe it of not when we planned this all the rules were agreed along with the season they would occur. Getting the zombies to appear just in time for Halloween is somewhat appropriate.

By the way I think there is an error in the map, I have PMed Asudevil to confirm it (unless I am the one who got it wrong).
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Re: Devious GM Spring 1940

Postby JonS » 30 Oct 2015, 20:12

Gooderian wrote:
JonS wrote:Do the zombies grow/multiply? If we have a unit dislodged by a zombie, do we retreat like normal or is the unit infected? How do zombies grow I guess is my question.


6. If a zombie successfully moves to a space occupied by a unit, an additional zombie appears in the space originally occupied by the zombie which moved unless a player unit has moved into it.


This is how.

Does this mean your unit is destroyed, i.e. No option to retreat?
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Re: Devious GM Spring 1940

Postby Jegpeg » 30 Oct 2015, 20:39

JonS wrote:
Gooderian wrote:
JonS wrote:Do the zombies grow/multiply? If we have a unit dislodged by a zombie, do we retreat like normal or is the unit infected? How do zombies grow I guess is my question.


6. If a zombie successfully moves to a space occupied by a unit, an additional zombie appears in the space originally occupied by the zombie which moved unless a player unit has moved into it.


This is how.

Does this mean your unit is destroyed, i.e. No option to retreat?


I'll discuss this with Asudevil
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Re: Devious GM Spring 1940

Postby EpicDim » 30 Oct 2015, 21:09

Does this mean your unit is destroyed, i.e. No option to retreat?


Yes, this is consistent with how all zombie games have been run on this site.
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Re: Devious GM Spring 1940

Postby Jegpeg » 30 Oct 2015, 22:18

EpicDim wrote:
Does this mean your unit is destroyed, i.e. No option to retreat?


Yes, this is consistent with how all zombie games have been run on this site.


Agreed, Asudevil has confirmed this.

Also note that there should be a zombie in Den.
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Re: Devious GM Spring 1940

Postby JonS » 31 Oct 2015, 00:16

Cool thanks.

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Re: Devious GM Spring 1940

Postby I Love Italy » 31 Oct 2015, 07:16

I assume you meant 11/2, not 10/2. I don't think I have a time machine :?
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Re: Devious GM Spring 1940

Postby ferdy0 » 31 Oct 2015, 13:17

Should buc not have a zombie?
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Re: Devious GM Spring 1940

Postby Jegpeg » 31 Oct 2015, 14:26

I Love Italy wrote:I assume you meant 11/2, not 10/2. I don't think I have a time machine :?


Asudevil never makes a mistake :shock: and having a negative turn time is silly. Only possible explanation is the deadline is 2nd October 2016. I would suggest to get your orders in early (say by Monday) to prevent the game dragging too long :D

Should buc not have a zombie?


No. (I'll leave you to work out why)
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Re: Devious GM Spring 1940

Postby EpicDim » 31 Oct 2015, 16:47

It could be worse folks. They could have been Chinese invisible zombies.
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