HOTW Map Thread

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Re: HOTW Map Thread

Postby GeneralShmuel » 12 Mar 2015, 17:17

You think this is spam?
You must have bad memory. At least no one is going around posting "STATS" on every country page. Which reminds me...
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Re: HOTW Map Thread

Postby ferdy0 » 12 Mar 2015, 18:57

mambam14 wrote:The spamming has already begun...


Did someone call me?
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Re: HOTW Map Thread

Postby Subotai45 » 12 Mar 2015, 22:49

GeneralShmuel wrote:You think this is spam?
You must have bad memory. At least no one is going around posting "STATS" on every country page. Which reminds me...


I thought it was a good idea.
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Re: HOTW Map Thread

Postby Gooderian » 16 Mar 2015, 16:30

Does Austria have a player?
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Re: HOTW Map Thread

Postby Rsharpe » 16 Mar 2015, 18:07

Technically, narwhalwarlord. But I haven't heard from him in a while.
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Re: HOTW Map Thread

Postby Gooderian » 16 Mar 2015, 18:42

Rsharpe wrote:Technically, narwhalwarlord. But I haven't heard from him in a while.


I knew there was one, just forgot who.
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Re: HOTW Map Thread

Postby Subotai45 » 16 Mar 2015, 21:45

I got a PM from him just a few days ago.
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Re: HOTW Map Thread

Postby Rsharpe » 19 Mar 2015, 04:00

How would you guys feel about having a definite travel map. The idea would be that each bar represents 1 months travel time. The dark dots represent entry/exit points.
Travel Map.png
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Re: HOTW Map Thread

Postby Subotai45 » 19 Mar 2015, 04:06

First, I don't think the Netherlands was supposed to be in the German Confederation.

I agree with the map, but those lines are way too short. Even with sailing ships, it took one month (30-40 days) to cross the Atlantic, not three. They all need to be twice as long, at least. Probably even longer. No one will ever fight wars, because it's simply inefficient to send troops that far away. More isolated countries could disband their entire military, and just rebuild them when someone got angry.

Travel time needs to be shorter.
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Re: HOTW Map Thread

Postby Rsharpe » 19 Mar 2015, 05:20

The lines right now are similar to ocean travel times from the last game while I played. Some are a bit shorter, and others are a bit longer. While these travel times where a significant challenge to work around as an ocean based world power, it was possible, and in general seemed to work ok That being said, I'm not averse to changing them. I'll wait for further input for the time being but I wanted to explain the thought process that went in to first making the map.
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