Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Forum game hosted by Flatley

Moderators: mat.gopack, Zander, chrisman39

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby musashisamurai » 08 Apr 2016, 15:51

Really, I had the main Mjolnirs at ~50 gigatons. Though, that's what the ones on Hadrian, on land, and on heavy capital ships fire at-a frigate wouldn't for example, so I guess your point stands.
¸,,¸_____}\,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,...,,,,,,
`’’´¯¯¯¯¯}/’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’¨¨¨¯
The simulacrum is never that which conceals the truth-it is the truth which conceals that there is none. The simulacrum is true.
musashisamurai
 
Posts: 16512
Joined: 16 Dec 2010, 21:54
Location: Galactic Sector ZZ9 Plural Z Alpha
Class: Diplomat
All-game rating: (1000)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby mat.gopack » 08 Apr 2016, 15:58

musashisamurai wrote:Really, I had the main Mjolnirs at ~50 gigatons. Though, that's what the ones on Hadrian, on land, and on heavy capital ships fire at-a frigate wouldn't for example, so I guess your point stands.

The stats for a mjollnir that I have are 1-3 tonne hunk of iron (or whatever) fired at .1c (confirmed by Zander) - that would cause spontaneous fusion in air.

In terms of kinetic energy that's 100-300 MT of impact, which is still insane for a kinetic weapon
.·ï¨Ï¨Ï¨ï·.mat.gopack.·ï¨Ï¨Ï¨ï·.
Mattopia of the Mattibean Union in CYOC. You should join ;)

"Never interrupt your enemy when he is making a mistake"

Spreadsheets are fun!
User avatar
mat.gopack
 
Posts: 20730
Joined: 22 Nov 2009, 23:40
Location: The Carolinas
Class: Diplomat
Standard rating: (929)
All-game rating: (929)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby Zander » 08 Apr 2016, 16:12

I CONFIRMED NO SUCH THING
User avatar
Zander
 
Posts: 6098
Joined: 09 Jan 2009, 07:26
Class: Diplomat
All-game rating: (1000)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby beadsman » 08 Apr 2016, 16:14

mat.gopack wrote:
musashisamurai wrote:Really, I had the main Mjolnirs at ~50 gigatons. Though, that's what the ones on Hadrian, on land, and on heavy capital ships fire at-a frigate wouldn't for example, so I guess your point stands.

The stats for a mjollnir that I have are 1-3 tonne hunk of iron (or whatever) fired at .1c (confirmed by Zander) - that would cause spontaneous fusion in air.

In terms of kinetic energy that's 100-300 MT of impact, which is still insane for a kinetic weapon

Mat, you just described an antiquated and somewhat outdated Mjölnir. Sounds to me like from centuries ago, maybe even from Final Liberation.

I think Musashi is right that his current Mjölnirs are more powerful.
Silver member of the Classicists

"Gentlemen, you can't fight in here! This is the War Room." - President Merkin Muffley
“It is easier to forgive an enemy than to forgive a friend.” - William Blake

Imperator of the Cyon Imperium in CYOC
User avatar
beadsman
 
Posts: 2089
Joined: 05 Oct 2014, 22:33
Class: Ambassador
Standard rating: (1594)
All-game rating: (1605)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby mat.gopack » 08 Apr 2016, 16:19

beadsman wrote:
mat.gopack wrote:
musashisamurai wrote:Really, I had the main Mjolnirs at ~50 gigatons. Though, that's what the ones on Hadrian, on land, and on heavy capital ships fire at-a frigate wouldn't for example, so I guess your point stands.

The stats for a mjollnir that I have are 1-3 tonne hunk of iron (or whatever) fired at .1c (confirmed by Zander) - that would cause spontaneous fusion in air.

In terms of kinetic energy that's 100-300 MT of impact, which is still insane for a kinetic weapon

Mat, you just described an antiquated and somewhat outdated Mjölnir. Sounds to me like from centuries ago, maybe even from Final Liberation.

I think Musashi is right that his current Mjölnirs are more powerful.

it's what I just ran past Zander in skype, so... :P

(As for outdated/current, a decrease in size and energy waste seems like much more of a concern, when you're already in crazy town with the size of the projectile and speed. We're already ignoring if the projectile can even take that much energy without disintegrating, after all. )

Zander wrote:I CONFIRMED NO SUCH THING

Well, you did confirm it. NO TAKE BACKS

[9:57:43 AM] Matt "matgopack": is a mjollnir stat still .1c and 1-3 tonne btw?
[9:58:00 AM] Zander: Fuckl yeah # screw physics
[9:58:03 AM] Matt "matgopack": ok
.·ï¨Ï¨Ï¨ï·.mat.gopack.·ï¨Ï¨Ï¨ï·.
Mattopia of the Mattibean Union in CYOC. You should join ;)

"Never interrupt your enemy when he is making a mistake"

Spreadsheets are fun!
User avatar
mat.gopack
 
Posts: 20730
Joined: 22 Nov 2009, 23:40
Location: The Carolinas
Class: Diplomat
Standard rating: (929)
All-game rating: (929)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby Zander » 08 Apr 2016, 16:24

YOU FROGOT THE REST

[8:58:03 AM] Matt "matgopack": ok
[8:58:10 AM] Zander: Maybe even bigger
[8:58:13 AM] Zander: 50 ton
[8:58:15 AM] Zander: yeah
[8:58:55 AM] Matt "matgopack": well
[8:59:03 AM] Matt "matgopack": how many shots are you planning to use
[8:59:11 AM] Zander: All of them
[8:59:11 AM] Matt "matgopack": because 50 tonnes is saying not a lot
[8:59:19 AM] Zander: #innfinite energy
[8:59:23 AM] Zander: #coldfusion
[8:59:26 AM] Matt "matgopack": it's not even the energy
[8:59:31 AM] Matt "matgopack": it's the size
[8:59:32 AM] Matt "matgopack": :P
[8:59:38 AM] Zander: 100 tons then
[8:59:47 AM] Matt "matgopack": 3 tonnes is the weight of a car
[8:59:49 AM] Zander: 10,000 tons at .1c
[9:00:25 AM] Matt "matgopack": I'm going to have you down at 1-3 tonnes (several thousand pounds) per shot
[9:00:47 AM] Matt "matgopack": since that's already 1000x heavier than any other railgun and about the same for speed
[9:15:21 AM] Zander: Haha I defy u
User avatar
Zander
 
Posts: 6098
Joined: 09 Jan 2009, 07:26
Class: Diplomat
All-game rating: (1000)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby mat.gopack » 08 Apr 2016, 16:26

yeah, but that's just you being contrary and not even thinking as you just add more numbers to the end of it. I know that's the way you probably statted a Mjollnir in the first place, but still :P
.·ï¨Ï¨Ï¨ï·.mat.gopack.·ï¨Ï¨Ï¨ï·.
Mattopia of the Mattibean Union in CYOC. You should join ;)

"Never interrupt your enemy when he is making a mistake"

Spreadsheets are fun!
User avatar
mat.gopack
 
Posts: 20730
Joined: 22 Nov 2009, 23:40
Location: The Carolinas
Class: Diplomat
Standard rating: (929)
All-game rating: (929)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby Zander » 08 Apr 2016, 16:31

So what you are saying is I contradicted myself!

Ha-ha! My testimony is suspect! You cannot trust a word I say!

So nothing was confirmed!
User avatar
Zander
 
Posts: 6098
Joined: 09 Jan 2009, 07:26
Class: Diplomat
All-game rating: (1000)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby mat.gopack » 08 Apr 2016, 16:32

Zander wrote:So what you are saying is I contradicted myself!

Ha-ha! My testimony is suspect! You cannot trust a word I say!

So nothing was confirmed!

it's too late, you only pretended to do that after seriously confirming it :P
.·ï¨Ï¨Ï¨ï·.mat.gopack.·ï¨Ï¨Ï¨ï·.
Mattopia of the Mattibean Union in CYOC. You should join ;)

"Never interrupt your enemy when he is making a mistake"

Spreadsheets are fun!
User avatar
mat.gopack
 
Posts: 20730
Joined: 22 Nov 2009, 23:40
Location: The Carolinas
Class: Diplomat
Standard rating: (929)
All-game rating: (929)
Timezone: GMT-5

Re: Banshee Enterprise, Ltd. & Nodens Shipbuilding & KASM

Postby musashisamurai » 08 Apr 2016, 16:37

Meanwhile, check the document I shared with you called HIGHCOM2.pdf, relating to thailand.
¸,,¸_____}\,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,...,,,,,,
`’’´¯¯¯¯¯}/’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’’¨¨¨¯
The simulacrum is never that which conceals the truth-it is the truth which conceals that there is none. The simulacrum is true.
musashisamurai
 
Posts: 16512
Joined: 16 Dec 2010, 21:54
Location: Galactic Sector ZZ9 Plural Z Alpha
Class: Diplomat
All-game rating: (1000)
Timezone: GMT-5

PreviousNext

Return to Create Your Own Country

Who is online

Users browsing this forum: No registered users and 9 guests