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Exporting Correspondence

PostPosted: 15 Apr 2020, 03:52
by ChristianMillion

My friends and I just finished a game (#169513 - Social Distancing part 2). A few of us are interested in compiling all of the correspondence that happened throughout the game and analyzing it to produce a post-game summary. We are looking to analyze word frequencies, sentiment analysis over time, who writes the most, etc...

I was wondering if it is possible to extract all correspondence from a game, including metadata (date/time/recipients/year/phase), in batch?

Of course we could compile it all on our own, and are prepared to do so, but I thought someone might have a better approach.

Forgive me if this is not the appropriate thread - I wasn't sure where this should go.