Numberwang Mafia

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Numberwang Mafia

Postby Zoomzip » 04 Sep 2018, 22:15

There has been some potential consideration of limited post count type mafia games to allow for easier reading. As such, I offer you the following game idea I have been kicking around: Numberwang.

  • All town players are assigned randomly a unique integer number between 1 and 20*. Mafia players do not receive numbers.
  • Town players may only post in each day phase up to three times their number. So if you are 1, you are limited to 3 posts per day, where as 20 would have up to 60 posts per Day Phase.
  • Exceeding your post limit number results in your end of day vote not being counted by the GM.
  • At any time if a mafia player suspects you have exceeded your post limit in any day phase, they may PM the GM with their challenge. If they are correct, the town player is eliminated via Day Kill. If they are incorrect, the mafia loses their factional night kill ability. (Updated per Condude: Incorrect guesses also mean the GM will not process further mafia guesses during that day phase)
  • Mafia night kill, because this is numberwang, is slightly odd. In this case they use the players against each other. At night, the mafia will pick one town player to kill another town player. If the killer's number is less than the victim's number, the kill is successful. If it is not, the kill fails.
  • There may be roles tied to certain, but not all, numbers.
  • It is possible it may be time to rotate the board.
  • In a blatant steal from Crunkus's RPSLS, any player that posts "THAT'S NUMBERWANG!" leading their posts will have that post link bookmarked on the Game Map.



*This range is subject to tuning. I am also considering restricting it from 3 to 15. Or 5 to 25. Not sure yet. UPDATE: I am toying with the following formula for range: between 1 and (2 + # of town players + (2 * # of scum players))

So if I have 9 players, and a 7:2 range, then the 7 town players would get numbers between 1 and 13.
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Re: Numberwang Mafia

Postby Strategus » 04 Sep 2018, 22:22

I will play anything with numbers.
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Re: Numberwang Mafia

Postby Nanook » 04 Sep 2018, 23:21

This is what I meant by an interesting mechanic. I would definitely play this.

I’d also say probably don’t make the range too small, or it’ll become nigh impossible for mafia to catch anybody.
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Re: Numberwang Mafia

Postby Nanook » 04 Sep 2018, 23:22

nanooktheeskimo wrote:This is what I meant by an interesting mechanic. I would definitely play this.

I’d also say probably don’t make the range too small, or it’ll become nigh impossible for mafia to catch anybody.

Not that mafia should be able to catch someone easily, but if it’s going to be impossible to then it’s not much use in having the mechanic there to begin with!
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Re: Numberwang Mafia

Postby UFO Fever » 05 Sep 2018, 00:05

Sounds interesting to me, but can anybody explain the last bullet point to those of us that maybe don't get the reference, not that there's necessarily somebody currently in the thread that doesn't get it, of course.
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Re: Numberwang Mafia

Postby Zoomzip » 05 Sep 2018, 01:55

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Re: Numberwang Mafia

Postby bkbkbk » 05 Sep 2018, 02:33

Intrigued, possibly even interested depending on timing.

(Really cool idea ZZ)
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Re: Numberwang Mafia

Postby condude1 » 05 Sep 2018, 03:51

I like it! Don't have time for a game (like I've mentioned), but just a note: What if a mafioso guesses incorrectly and no longer has their NK? Do they just then have the ability to challenge endlessly?
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Re: Numberwang Mafia

Postby asudevil » 05 Sep 2018, 04:08

Let's ROTATE THE BOARD
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Re: Numberwang Mafia

Postby Zoomzip » 05 Sep 2018, 15:39

asudevil wrote:Let's ROTATE THE BOARD


I want to reply to this, but I don't want to preemptively exhaust my .gif supply I have built up of Numberwang references. So instead, here's a different image from The Quiz Broadcast:

Image

Long time PlayDip Mafia players may recall that my avatar was, at one point, a still image from the test pattern images shown before The Quiz Broadcast sketches.

People who have had dates with me on OK Cupid may have known that my handle there was a Mitchell & Webb reference.
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