Re: Galaxy Quest Mafia

nanooktheeskimo wrote:I think I like the sound of that--it makes it a lot harder as town to just say "Let's lynch the PR right away then play this essentially as vanilla." If there's two PRs and one of them has utility to the town, that's a lot harder choice to make. I still might be tempted to say lynch both of them first and get it out of the way, but that's a much harder choice to make when there's two as opposed to just the one.
It also essentially makes the real Nesmith unkillable for a while. If mafia kills one, town will lynch the other in a hot second.