
This is a fairly simple form of mafia, with 12 players, 4 mafia to 8 townies. Here is how it works:
The mafia all have the same win condition, and are the same faction, but here is the catch: they do not know who all f their partner's are. Out of the four mafia, there will be 2 pairs that know the other's identity and can talk together. These pairings decide on a kill each night. It may even hit their partner! Of course, no killing is an option.
Out of the four mafia, one will be a bomber, who can choose to kill himself, along with one other player of his choosing, and they both will die.
Out of the eight townies, there will be the following roles:
1 Cop
1 Doctor
2 Bulletproofs
3 Vanilla Townies
1 Angels
The angel, if lynched, will cause there to be no night kill that night at all. If an angel is killed during the night, then one of the two mafia that kills it will randomly be selected to be outted as a mafia the next day. However, these angels do not know who they are.
However, one of the Cop/Doctor roles will switch randomly each night to another townie. The former Cop/Doc will 75% become a Vanilla Townie, and 25% become and Angel. An angel who gets a Cop/Doctor role will still hold their angel status.
just throwing this idea out there, I am sure it is slightly unbalanced, but I think that people can have some fun with this variant. Please make comments on suggestions below.