Status Update --
This will be a 9 player game, with those 9 players being the primary members of the Bluth family....as shown here.
(From right to left -- Gob, GeorgeSr., Lindsay, Tobias, Michael, Lucille, George Michael, Maeby, and Buster)

I've got the rules and overall mechanics in place, but there are still some wrinkles to iron out. Also, a few metric fucktons of flavor to add, as I'm bringing back the Pee-Wee's Playhouse template here.
The general idea will be as follows...
1) 7 Bluths will be "loyal" to the family. 2 will be "informants" for the SEC, trying to help them bring the family down. (The alignments of the Bluths will chosen randomly and will NOT be based directly on the source material.)
2) At the start of each Day, all members of the Bluth family will receive a
paycheck. These paychecks will not necessarily be equal in value. You can probably expect George Sr. to make more than Maeby.
3) Each Night, all members of the Bluth family will be able to make two actions.
- They may use their own personal ability, if they have one.
- They may
hire a NPC (non-playable character), which will give them access to that NPC's ability, if they have one.
4) An NPC is defined as anyone that appeared at any point in the series but is not one of the 9 main members of the Bluth family (or the narrator).
5) I'm still fine-tuning the hiring mechanic, but what I'm trying for at the moment is a blind auction of sorts. I'll fill in the details on this at a later time.
I'm not taking signups for this yet....and I might even make it an invitational game. Another one of those wrinkles that needs ironing.