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Re: Mafia Ideas & Discussion

PostPosted: 13 Dec 2014, 18:02
by sjg11
Blackswimmer wrote:Wow, everyone's reappearing. :) Welcome back to all.

Who's next? Bk? Vindi? HPW? Firestorm? CTR? Niakan? Zebb?

Re: Mafia Ideas & Discussion

PostPosted: 14 Dec 2014, 08:46
by Bazza
Thanks guys.

Hey Sjg, what an awesome game that was on the 6th eh? :twisted:

Re: Mafia Ideas & Discussion

PostPosted: 14 Dec 2014, 13:39
by sjg11
Bazza wrote:Thanks guys.

Hey Sjg, what an awesome game that was on the 6th eh? :twisted:

Sjg persuades Bazza to join sjg's next Mafia game just so that sjg can modkill him.

Re: Mafia Ideas & Discussion

PostPosted: 15 Dec 2014, 06:54
by numa529
Bazza wrote:Thanks guys.

Hey Sjg, what an awesome game that was on the 6th eh? :twisted:


Bazza, it's been way too long buddy. Can't wait to play a game with you again. How ya been?

I hope HPW comes back... at the very least I want to see mat.gopack again :D

Re: Mafia Ideas & Discussion

PostPosted: 15 Dec 2014, 07:27
by istott
Duc Depuce too XD

Re: Mafia Ideas & Discussion

PostPosted: 19 Dec 2014, 00:36
by Bazza
sjg11 wrote:
Bazza wrote:Thanks guys.

Hey Sjg, what an awesome game that was on the 6th eh? :twisted:

Sjg persuades Bazza to join sjg's next Mafia game just so that sjg can modkill him.


Hey, at least we know you couldn't modkill me within 19 seconds...

numa529 wrote:Bazza, it's been way too long buddy. Can't wait to play a game with you again. How ya been?


I have been good, thanks mate, and you?

Re: Mafia Ideas & Discussion

PostPosted: 19 Dec 2014, 01:01
by sjg11
Bazza wrote:
Hey, at least we know you couldn't modkill me within 19 seconds...

Oh you'll see... you'll see.

By the way, have any pending games caught your eye as Bazza's Big Return?

Re: Mafia Ideas & Discussion

PostPosted: 19 Dec 2014, 18:17
by ninjaruler
sjg11 wrote:
Blackswimmer wrote:Wow, everyone's reappearing. :) Welcome back to all.

Who's next? Bk? Vindi? HPW? Firestorm? CTR? Niakan? Zebb?

It's so weird to think that these guys aren't here.

Re: Mafia Ideas & Discussion

PostPosted: 21 Dec 2014, 03:06
by Bazza
sjg11 wrote:
Bazza wrote:
Hey, at least we know you couldn't modkill me within 19 seconds...

Oh you'll see... you'll see.

By the way, have any pending games caught your eye as Bazza's Big Return?


Waiting until things settle down to a point where I can commit to one fully.

Things are a bit hectic here being so close to xmas and getting everything ready for my son.

Re: Mafia Ideas & Discussion

PostPosted: 04 Jan 2018, 02:49
by RedSun
Hey guys I'm thinking of hosting a mafia game after Telleo (unless there is another game in queue or if people aren't interested).
I'm going to try to keep it relatively basic as it'll be the first mafia game I host but I have some questions for more experienced mafia designers.

A) How many mislynches should town have before they loose?
In GQ the number was 4 as sjg, Parabellum, UDC and whoever was killed the last day.
Should the number be the same or higher or lower?

B) I want to have some roles. Is it okay to keep some of them hidden mechanics to avoid role calls?

C) Anything else I should know in order to keep balance.