Fall of 1906

28-players, four per country, with an anonymous rotation for who controls the country, played on the standard map. Created by Dunkelseele. GM: Dunkelseele. Game ended with no resolution.

Fall of 1906

Postby Dunkelseele » 29 May 2009, 18:46

Map is up a bit early, thanks to our group 1 players for getting orders in so quick! Deadline for Group 2 will stay the same, extra 12 hours!

Fall 1906.png
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Germany > Kie - Den

Russia > Bud - Gal

France > Lon - Wal

Player Group 2 Fall of 1906 Deadline: Sunday at 10pm PDT (Monday at 1am EDT, 6am BST)

Player Group 3 Retreat or Build Deadline: Monday at 10pm PDT

Player Group 4 either Tuesday or Wednesday

Player Group 1 Thursday.
It takes two to lie. One to lie, and one to listen. - Homer Simpson

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Re: Fall of 1906

Postby DRifteR » 31 May 2009, 20:27

Can you please remind us how draws work? Who all has to agree and when?
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Re: Fall of 1906

Postby Caffa » 01 Jun 2009, 00:27

Re: Quadrophenia Description and Rules
by Dunkelseele on 12 Apr 2009, 21:23

Here is my final decision on how draws will work. Draws maybe proposed amongst a player group at any time. In otherwords, even though Player Group 4 is not "active" right now, they could be discussing a draw. Once their turn starts, the draw may be submitted to me and the whole player group. The player group then has until their own deadline to vote in the draw. This allows plenty of time to discuss the draw, but only a day or two to vote (during which they are supposed to be submitting orders anyway, so they SHOULDN'T miss it). If the deadline passes without everyone voting, then the proposal does not pass, though it may be resubmitted later.

Any proposal put forth will be reported when the map goes up, as well as how each country voted, so the other player groups will know it happened.
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Re: Fall of 1906

Postby Dunkelseele » 01 Jun 2009, 06:25

Several things. Unless I get orders in the next 40 minutes, we have a couple NMRs. I have already asked my EGs for orders.

Second, I may be called to work out of town from Monday thru Thursday (I get a phone call in the morning). I will take a laptop, but not knowing where I will be going, or if the hotel will have free internet access, I may or may not be able to get online. I will post a message here letting you know if I am going. So the game may be on hold for the week.
It takes two to lie. One to lie, and one to listen. - Homer Simpson

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Re: Fall of 1906

Postby Dunkelseele » 02 Jun 2009, 18:22

The job things fell through, so no delays due to that.

I have to run off for my last meeting, and when I get back I will get that map up.
It takes two to lie. One to lie, and one to listen. - Homer Simpson

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Re: Fall of 1906

Postby Wellington » 02 Jun 2009, 20:07

Hope the job thing falling through isn't a disappointment to you.
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Re: Fall of 1906

Postby connect4 » 03 Jun 2009, 00:16

Sorry about the job thing :(
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Re: Fall of 1906

Postby Dunkelseele » 03 Jun 2009, 08:16

Only somewhat. I was looking forward to a little time off, but the money would have been nice. Hopefully they will pick me back up for the next phase. Until then, unemployment, here I come!
It takes two to lie. One to lie, and one to listen. - Homer Simpson

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Re: Fall of 1906

Postby Wellington » 03 Jun 2009, 17:50

Don't look at it as unemployment so much as a chance to devote more time to your true career: Diplomacy!
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Re: Fall of 1906

Postby Steppenwulf » 03 Jun 2009, 21:29

Great! You can join me in the ranks of the Diplomacy enhanced and monetarily challenged!

Dunkelseele wrote:Only somewhat. I was looking forward to a little time off, but the money would have been nice. Hopefully they will pick me back up for the next phase. Until then, unemployment, here I come!
"The best weapon against an enemy is another enemy"
Friedrich Nietzsche
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