Page 329 of 331

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:07
by mhsmith0
keirador isn't going to lie about result after result after result

exiled i don't think makes any sense for doing that either

which leaves everyone but harb and myself as eliminated from naive/sane if kim is a wolf... barring townies lying about results today.

And I don't think that wyse would subject himself to mod error after the clusterfuck that was v1 of this setup.

so yeah i'm good with this. Anyone object to the above analysis?

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:12
by mhsmith0
I guess in the event that chuck flips town remember NOT to vote end day in MYLO before all the votes are on sjg

A tie vote where 2 people vote end day, one of which is sjg voting someone else and one of which is someone voting sjg, is a stupid potential way to lose this.

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:18
by Harb
mhsmith0 wrote:so yeah i'm good with this. Anyone object to the above analysis?


I just went through my PM's and confirmed 4 honest results.

Agreed that sjg dirty result today rules out Kim as scum barring a dead townie really messing up at some point.

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:22
by kimpossible
Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:26
by Harb
kimbyrle wrote:Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.


Nah, if Chuck is town I'm totally investigating Smith. His mechanics stuff is sometimes parsed in a way I find difficult to read, so there's a good chancy he's just sneaky scum pulling one over on silly old me. He probably also has the scum ability to reverse a townie's results once in the game. The more I think about it, the more I wonder if we shouldn't just lynch him today.

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:36
by mhsmith0
Harb wrote:
kimbyrle wrote:Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.


Nah, if Chuck is town I'm totally investigating Smith. His mechanics stuff is sometimes parsed in a way I find difficult to read, so there's a good chancy he's just sneaky scum pulling one over on silly old me. He probably also has the scum ability to reverse a townie's results once in the game. The more I think about it, the more I wonder if we shouldn't just lynch him today.


Image
:P

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:41
by kimpossible
Harb wrote:
kimbyrle wrote:Set a designated target for tonight just in case? sjg just across the board? I don't see how investigating anyone else does anything besides possibly catch an errant random.


Nah, if Chuck is town I'm totally investigating Smith. His mechanics stuff is sometimes parsed in a way I find difficult to read, so there's a good chancy he's just sneaky scum pulling one over on silly old me. He probably also has the scum ability to reverse a townie's results once in the game. The more I think about it, the more I wonder if we shouldn't just lynch him today.

YOLO.

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:42
by sjg11
We could always lynch Harb. That's always fun...

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:42
by mhsmith0
Image

Re: Mafia CLXX: Internal Affairs 2.0 Game thread (D4)

PostPosted: 19 Mar 2018, 18:45
by kimpossible
sjg11 wrote:We could always lynch Harb. That's always fun...

Yeah, but I hear he's impossible to lynch as scum, therefore he's town as soon as we open the box. Schroedinger's Harb.