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Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 19:47
by justy
I'm here, was watching football. Not much to say though, it feels like I've forgotten most of the events of this game.

Re: Fable Mafia 9- Halloween- Day Eleven

PostPosted: 24 Apr 2017, 19:48
by mhsmith0
sjg11 wrote:No kill.

Day Twelve will end at 6 PM BST on 24th April 2017


bastard game, mod is obvious liar :P

Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 19:49
by mhsmith0
whoever is last scum gets plus points for day play and minus points for not having stones to shoot at night. hopefully it's shadow and we win, otherwise idk i guess.

Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 19:50
by mhsmith0
of course i deserve some blame for not doc'ing nanook, but I just went for the "obvious" kill block. would have been a near game-winning save, oh well i guess :|

Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 19:53
by Conq
Too bad that GCCP never had a chance, cause Shadow knew the plan from the beginning. :-(

That was a good plan, damn it! But all it did (I hope) was give a free pass to final scum for a day or two.

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Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 19:54
by Conq
This is like the terrible second-to-last episode of 80s and 90s sit-coms where the main characters sit around a table and say "remember that time when..." and then they do flashbacks to earlier in the series. Those episodes were always such a waste!

Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 20:18
by Conq
To bring this full circle...

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Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 20:22
by sjg11
End, I'll process this in a bit.

Re: Fable Mafia 9- Halloween- Day Twelve

PostPosted: 24 Apr 2017, 20:28
by sjg11
Shadowfriend dies. She was a Force for Evil. The town wins. Please Celebrate.

AAR:http://www.playdiplomacy.com/forum/viewtopic.php?f=316&t=55258