Here's an interesting new article by BunnyGo!
It's amazing how just the one topic of scoring generates as much talk as any of the actual game concepts.
super_dipsy wrote:I have to admit I did not get the discussion of Utility points etc at all. The description given of bridge scoring for example bears no relation to any bridge rating system I know. When it comes to Diplomacy, although there is a fleeting mention of Elo, there is no discussion at all (as far as I can see) of the sort of Elo-like system we use at Playdip. Surely the essence of a Diplomacy scoring system in a none-tourney environment (and remember I haven't a clue what the three flavours he names mean in practice) is to reflect achievement vs expectation and provide a relative 'skill level' to other players also in the system?
super_dipsy wrote:Interestingly, bridge rating systems have a particular problem to struggle with which was one we used to face at Playdip when we did pure points scoring per game (based on solo vs 2way vs 3way etc); while they can award 'points' to players who do well in a particular club or tourney event, players who play a lot build up more points.
jay65536 wrote:super_dipsy wrote:Interestingly, bridge rating systems have a particular problem to struggle with which was one we used to face at Playdip when we did pure points scoring per game (based on solo vs 2way vs 3way etc); while they can award 'points' to players who do well in a particular club or tourney event, players who play a lot build up more points.
Sorry, I'm totally ignorant of bridge--are you talking about a masterpoint-type system? If you are, there is some history trying that in North American FtF Diplomacy. The late Buz Eddy once tried to set up a system to assign points based on performance in all games played. It did not catch on well at all and has been totally discarded.
jay65536 wrote:super_dipsy wrote:Interestingly, bridge rating systems have a particular problem to struggle with which was one we used to face at Playdip when we did pure points scoring per game (based on solo vs 2way vs 3way etc); while they can award 'points' to players who do well in a particular club or tourney event, players who play a lot build up more points.
Sorry, I'm totally ignorant of bridge--are you talking about a masterpoint-type system? If you are, there is some history trying that in North American FtF Diplomacy. The late Buz Eddy once tried to set up a system to assign points based on performance in all games played. It did not catch on well at all and has been totally discarded.
TTBen wrote:jay65536 wrote:super_dipsy wrote:Interestingly, bridge rating systems have a particular problem to struggle with which was one we used to face at Playdip when we did pure points scoring per game (based on solo vs 2way vs 3way etc); while they can award 'points' to players who do well in a particular club or tourney event, players who play a lot build up more points.
Sorry, I'm totally ignorant of bridge--are you talking about a masterpoint-type system? If you are, there is some history trying that in North American FtF Diplomacy. The late Buz Eddy once tried to set up a system to assign points based on performance in all games played. It did not catch on well at all and has been totally discarded.
Aren't most systems based to assign points based on all games played? Or are you meaning going back and rescoring old games once an opponent is proven better or worse than originally thought? That would certainly seem to be good in theory but very difficult to do accurately.
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