A new(spinoff actually) variant to this board. PM Diplomacy is an expansion of Modern Diplomacy.
Link to Variant Bank:
http://variantbank.org/results/rules/p/postmoderneurope2.htm
Map:
Powers:
Algeria
Britain
Egypt
France
Germany
Iran
Italy
Nigeria
Poland
Russia
Spain
Turkey
Ukraine
Standard rules of Diplomacy apply. With additional rules.
1: Canals: Hamburg, Istanbul and Cairo
Fleets can move onto canal spaces even though there are no coasts
2: Circumnavigation
Fleets may pass around the southern tip of Africa. The Indian Ocean space touches the Gulf of Guinea and The South Atlantic Ocean. There is also the Antarctic ocean space which touches the South Atlantic and Indian oceans (but not the Gulf of Guinea). Map:
3. Winged Units will be used: Rules
1.A wing unit can move over both land and water spaces
2.A wing unit can support actions in any space adjacent to the one it occupies.
3.A wing can give, receive and cut support in the same way as armies and fleets.
4.A wing unit cannot convoy or be convoyed.
5.A wing unit cannot capture an SC, but instead blockades it
Blockade Rules:
1.A blockade occurs when a wing unit occupies the SC of another player in a fall season.
2.The player who owns a blockaded SC does not get to count it when counting his total number of SCs.
3.A blockade ends as soon as the wing unit no longer occupies the SC.
4.Builds only take place in the winter phase, just as in games without wings.
Players:
1. stalin813
2. kogarfire22
3. dasotey
4. gumshu
5. arkali
6. Madman von Cheesy
7. shyer2k
8. BAMonHAM
9. Poflaco
10. Steve7ing
11. jeanphi
12. AardvarkArmy
13. swissaboo
Backups:
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How about 72Hour deadlines across the board. Oh, and post your top 3 preferences if you want to play.