Nibbler wrote:I think you'll find viewing messages will always be unpopular among many players. Dip isn't chess, the diplomacy between players is key to a good game. And, while a good player will probably adapt how she plays Dip, and how she talks to other players in a game, based on what she's learned about those players, most won't want to give away trade secrets, how they achieve diplomatic success.
I completely agree, that's why my idea was for an unusual event that only select volunteers would participate in. While I understand that some would want to play close to the chest, I believe there are others that would be willing to demonstrate how they play, especially for newer players.
Zosimus posted the basic outline of what a good player does. However, it can be real difficult for a newer player to even know which piece is their weak point in a certain game. If things go horribly wrong for a new player in a game, how would they know whether it was poor alliance management, a poor plan that drove allies away, a good plan executed badly, or if everything was going well but didn't get the needed adaptations to changing circumstances? Or was it just a losing situation that didn't have much chance? After all, the best players still get eliminated sometimes. Seeing how experienced players deal with varying circumstances may help novices see which aspect they could improve in most, but it's tough to judge that from AAR's alone. "Wow, that guy was planning the stab with someone across the map years before the stab happened, maybe I need to look further into the future than I normally do" for example.
Captainmeme wrote:Also, this was done on webDiplomacy a while back -
The Full Disclosure Game. It was a while ago so I don't know all of the players on the list, but I know that at least 4 of the 7 have been ranked in the site's top 10 at some point or another.
Thank you! This is exactly the type of thing I was looking for.