Build 399BC

GMs: nickjb3, retard.in.denial. 2-way draw - Dunkelseele (Rome) / Magmaniac (Egypt)

Build 399BC

Postby retard.in.denial » 28 Mar 2009, 23:56

I am doing coursework so everythings a bit of a rush, so please double check my results before continuing, and if you notice any mistakes, post them and PM me.
Thanks.

Fall 399BC results:
http://i7.photobucket.com/albums/y282/BRITISHKID/Diplomacy/Western%20Med/AncientMedfall399.png

Orders were as follows:
Rome
sam SUPPORT dac TO che
rom MOVE sad
tyn CONVOY rom TO sad
mas HOLD
aus SUPPORT sic to pun
sic MOVE pun

Greece
dac to che
bit to sip
hyz to mil
min to cil
mes hold

Persia
Sip S Che to hold
Che hold
Cap to Gal
Cil to Min
Tye hold

Egypt
A Pet H
A Pha - Cir
A Mar - Lep
F Cyr S A Mar - Lep
F Gos S A Mar - Lep

Carthage
lep MOVE phu
tar HOLD
got MOVE gos

If you disagree with any of my results then please dont be afraid to point them out and take them up with me.

This phase: Retreat 399BC

Deadline: Monday March 30th [ 22:00 GMT / 17:00 EST ]
Rome - X
Greece - X
Persia - 1 retreat
Egypt - X
Carthage - X
Last edited by retard.in.denial on 29 Mar 2009, 10:36, edited 1 time in total.
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Re: Build 399BC

Postby retard.in.denial » 29 Mar 2009, 10:36

Explanations of orders (e.g. bounced, support cut, resolved) will be added when I find time.
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orders

Postby trkertrsh » 29 Mar 2009, 16:01

Just a question but if this happened wouldnt we just bounce?

Greece
min to cil


Persia
Cil to Min
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Re: orders

Postby retard.in.denial » 29 Mar 2009, 17:04

trkertrsh wrote:Just a question but if this happened wouldnt we just bounce?

Greece
min to cil


Persia
Cil to Min


I wasnt sure, it seemed logical to me that you just sailed past and I do not have time to check the rules.
If you can quote and link me to the bit in the rules that says this is so then I will make the ammends.
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Re: Build 399BC

Postby Flatley » 29 Mar 2009, 18:05

Don't have the rules onhand, but it would definitely have caused a bounce, no two ways about it. Neither unit should have moved.
The enemy's gate is down.

Don't go thinkin' you so bad jes cuz you was in SOLDIER.

We've always been at war with Eastasia.
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Re: Build 399BC

Postby sroca » 29 Mar 2009, 18:29

The rules say something to the effect of "No two units can switch places." You can rotate three units in a circular fashion but you can't switch places. It is also logical that when attacking you met each other in the middle and stalemated, which is more likely. You can try it on this site and it will yield the same result. Also this would make the game a bit chaotic seeing as stalemate lines would be easily broken if you were able to correspond your orders with your opponent which in a stalemate isn't that difficult.
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Re: Build 399BC

Postby retard.in.denial » 29 Mar 2009, 19:28

Thanks guys, this will be fixed immediately.
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Re: Build 399BC

Postby trkertrsh » 30 Mar 2009, 00:28

i mean dont get me wrong it left me in a better positing than him as i could easily take one of his centers and bounced him out of mine. I just wanted to make sure i wasnt missing something. Oh well i guess i should of kept quiet lol just kidding.
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Re: Build 399BC

Postby retard.in.denial » 30 Mar 2009, 01:02

trkertrsh wrote:i mean dont get me wrong it left me in a better positing than him as i could easily take one of his centers and bounced him out of mine. I just wanted to make sure i wasnt missing something. Oh well i guess i should of kept quiet lol just kidding.


Haha, thanks for your honesty, and hey, now i know for the future ;)

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Re: Build 399BC

Postby Flatley » 30 Mar 2009, 05:02

trkertrsh wrote:i mean dont get me wrong it left me in a better positing than him as i could easily take one of his centers and bounced him out of mine. I just wanted to make sure i wasnt missing something. Oh well i guess i should of kept quiet lol just kidding.

Don't worry, I would have called him on it had you not.
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