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Possible house rules for Diplomacy?

PostPosted: 09 Oct 2020, 08:48
by malikben9
Diplomacy's primary ability can seem weak compared to the others. I have a couple ideas for spicing it up.

Idea 1) Alter the Primary Ability by adding one of the following.

A - Choose a player, that player must give you a promissory note. B - Spend X influence to make a player give you a promissory note. Any players may spend a combined X influence to negate this effect.

Idea 2) Alter the Secondary Ability slightly. So it reads as follows.

C) Give the active player a promissory note to ready up to 2 exhausted planets. D) Spend 1 command token from your strategy pool to ready up to 2 exhausted planets. The active player gains 1 command token for each token spent in this way.

What do you think? Which changes or combination of changes would be best for your game?

Re: Possible house rules for Diplomacy?

PostPosted: 09 Oct 2020, 20:14
by ruffdove
With all due respect, what the heck are you talking about?

Primary abilities, secondary abilities, spendable influence, command tokens, and planets? None of these things are a part of Diplomacy. I think you're thinking of a different game.

Re: Possible house rules for Diplomacy?

PostPosted: 10 Oct 2020, 20:09
by Guns of Brixton
ruffdove wrote:With all due respect, what the heck are you talking about?

Primary abilities, secondary abilities, spendable influence, command tokens, and planets? None of these things are a part of Diplomacy. I think you're thinking of a different game.

Thank you. Was about to say something very similar!

Re: Possible house rules for Diplomacy?

PostPosted: 11 Oct 2020, 02:52
by andrewlawton
ruffdove wrote:With all due respect, what the heck are you talking about?

Primary abilities, secondary abilities, spendable influence, command tokens, and planets? None of these things are a part of Diplomacy. I think you're thinking of a different game.


A search of these keywords reveals the rulebook for a game called Twilight Imperialism, which actually appears to be similar to Diplomacy...in no way whatsoever.