by Carebear » 24 Jan 2017, 19:11
An alternate approach could be something like Plus Four Order:
Round one set player order and cycle.
Round two same player order, start with fifth player (plus four), and wrap around.
Round three reserve order from middle with skip four.
A bit more complicated, but that is nothing for a computer. It balances choice strength.
p1: 1, 4, 7 = 12
p2: 2, 5, 5 = 12
p3: 3, 6, 3 = 12
p4: 4, 7, 1 = 12
p5: 5, 1, 6 = 12
p6: 6, 2, 4 = 12
p7: 7, 3, 2 = 12
Could swap round two and round three rules if you like the order interchange better.
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