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Deadlines

PostPosted: 09 Feb 2008, 23:04
by HolyPegasus
Just wondering what the order deadline "twice a day" means to the game. Like each player has two chances to move per day or something?

Re: Deadlines

PostPosted: 10 Feb 2008, 02:15
by Master Radishes
It means the deadline is every 12 hours. Thus, you technically order twice a day.

So in a game that has the set up as orders twice a day, retreats twice a day, and builds twice a day, you have 12 hours to submit orders, then 12 hours to retreat, then 12 hours to build, and so on. Now, if it's the same set-up, except orders are set to once a day, then you have 24 hours to order, 12 to retreat, and 12 to build. Etc etc, for any combination.

Re: Deadlines

PostPosted: 12 Feb 2008, 21:21
by Romain
Do we have a grace period after the deadline to send our orders or we are immediatly in civil disorders?

Re: Deadlines

PostPosted: 12 Feb 2008, 21:34
by mdmuff
Civil disorder is not used in this game at the present, as far as I know. All your units will just hold their present position.

There is no grace period, as far as I know.

Re: Deadlines

PostPosted: 12 Feb 2008, 21:48
by Romain
OK so what are the consequences of being late?

Re: Deadlines

PostPosted: 12 Feb 2008, 22:15
by mdmuff
You issue no orders to your troops that season/phase.

If it is a retreat phase, you unit is destroyed (if forced to retreat).
If it is a build phase, you build no units.
If it is a Spring/Fall phase, none of your units move or support (no orders issued).

Re: Deadlines

PostPosted: 12 Feb 2008, 22:37
by Romain
Thank you sir,

BTW this is exactly my definition of civil disorder.

Re: Deadlines

PostPosted: 12 Feb 2008, 23:17
by mdmuff
ahh. Most games I have played in civil disorder caused a loss of one unit per Fall that no orders were issued

Re: Deadlines

PostPosted: 13 Feb 2008, 07:26
by revans
In another post Avalanche said that after 3 "moving" turns if someone has not sent in any moves that they will automatically be surrendered (which puts them into Civil Disorder - ie. just sits there until someone attacks a unit with support, which destroys it).

Because that's a drag when someone has just abandoned the game and no one is sure if they're gone or not, it hopefully will be sped up to 2 moving turns. (ie. not including retreat and build moves)

Re: Deadlines

PostPosted: 13 Feb 2008, 19:23
by pickardj79
What time zone are the deadlines posted in? Thanks.