So I was perusing some Classicist games and I happened upon a pretty interesting one. Everyone was still in it, with the smallest power having still 3 centers and the largest being at 8. No-one was in grave danger of being eliminated and only one home center had been taken.
The only issue was that the game year was 1911 and that the match itself had ended in a 7-way draw. A western triple aligned versus an eastern quadrangle. I was quite surprised when I saw this and after reading over the shoutbox it was pretty clear that some people were less than satisfied with the outcome.
Anyhow, my question is: what, if anything, went wrong with this game? What can we learn from this scenario that might help us improve in-game experience in both Classicist and regular games?
There were some NMRs, so it is possible that the game was just stopped because it was no longer considered an actual 'game'. However, those only started after the game had been stalemated for several years, and may mask the underlying problem.
One thought is that each player appears reasonably competent and rational and may have just acted in an optimal way. The western nations saw their best bet as being the Triple, and then the East banded together for their common good so to minimize their losses. All quite rational, yet it led to a tedious stalemate by 1903. Perhaps it was just that all the players involved shared a common conservative playstyle that simply does not work when everyone playing has the same mentality? Or perhaps the lack of a weak link for one nation to prey on and use to their advantage revealed an underlying flaw in the game?
I am interested in hearing everyone's thoughts on this matter, so please weigh in if you have some sort of insight to provide. One last idea that comes to mind is that maybe the very label of the game "Classicists" made the players inherently more cautious which prompted plays such as the Western Triple and the Eastern Quandrangle.